Saturday, July 31, 2010
Friday, July 30, 2010
Mark Millar Gives Details on Kick Ass 2: Balls to the Wall and American Jesus
Millar gives details on Kick Ass 2:
..The film and the comic book are very closely tied together. There are only a few minor changes towards the end. It does led directly into a sequel, and I am writing the sequel as I always planned it to be. The actors may be a little bit older, or bigger. They can address that in the movie. But I am not changing anything for the comic book. We left things off with her being adopted by this extremely nice man. He is a cop. And she has to stop killing people, you know? That seems like an interesting starting point in the next one in regards to her character. She is going to be like Clint Eastwood in Unforgiven, where she hasn't picked up a gun in years. It's that type of thing. I like the idea of doing that with an eleven year old girl. She was part of this massive cacophony of violence. But she's not allowed to kill people anymore. She is consumed with anger, and forced to watch TV shows instead. Halfway through the movie, or the comic, we will follow her as she picks up a gun again. It is going to be awesome.
Thursday, July 29, 2010
Wednesday, July 28, 2010
The Gadgets: DC Universe Online Comic-Con Trailer
DC Universe Online or DCUO is an MMORPG being developed by Sony Online Entertainment - Austin. Jim Lee serves as the game's Executive Creative Director, along with Carlos D'Anda, JJ Kirby, Oliver Nome, Eddie Nunez, Livio Ramondelli, and Michael Lopez. EverQuest developer Chris Cao is the Game Director and Shawn Lord is also involved, and Geoff Johns is the principal writer.
DC Universe Online is a massively multiplayer online role-playing game (MMORPG) set in the DC Universe. SOE hopes to make a different kind of MMORPG, with The Incredible Hulk: Ultimate Destruction being cited as one of the main inspirations for gameplay. SOE is working to make DC Universe Online more interactive than standard MMORPGs, while trying to keep their key elements, which include a leveling system, raid instances, endgame progression and inventories. The world is mainly shared, public space instead of heroes or villains owning territory. The public space features dynamically-generated content designed for both hero and villain player characters (uniquely created by the player, who cannot choose DCU stalwarts).
It is known that players will choose a city of origin for their character, the only known cities being Metropolis and Gotham City. Another location currently known to be in the game is Arkham Asylum, Gotham City's mental institution for criminals (including a number of Batman's more psychopathic enemies,such as Joker, Poison Ivy, the Riddler, Scarecrow, and Two-Face), you can also go to Justice League of America Watchtower, hangout of the Justice League. The character is given either a Justice League or a Legion of Doom communicator - depending on their choice of playing as either a hero or a villain - and the character's allegiance will affect how the game is played; for example, a hero character may encounter a thug robbing an armored truck while a villain character will instead rob (or, depending on character level, assist with the robbing of) said armored truck. It is also known that player characters have threat ratings which will cause both heroes and villains alike to interact accordingly with the character.
The game is set an unknown length of time before a massive battle between the world's metahumans. Led by Lex Luthor, an army of villains wage war against the heroes, killing Superman, Batman, and Wonder Woman, Flash, Green Lantern, and Cyborg, while Green Arrow and Black Canary were killed offscreen. However all of Luthor's army also falls in battle. Brainiac takes advantage of the chaos to take control of Earth, decimating its population. Lex Luthor, the only survivor, time-travels to the present to warn the heroes of the impending threat.